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GemCraft Chapter 0: Gem of Eternity

GemCraft Chapter 0 battle with yellow, red and green gems in towers along a sandy road and defeated monsters on the path
  • Genre Board games
  • Players 1
  • Session 5 min
  • Price Free
  • Updated

A tower in GemCraft does nothing on its own. It is a grey stone socket on the edge of a winding road, and it only starts firing when you drag a gem into it. Which gem you choose decides almost everything: its colour sets a special effect, such as the poison of a green gem, and its grade sets damage, range and firing speed. Two gems dropped onto each other fuse into a single stronger one, and that crafting loop is the heart of the game. Chapter 0 is the prequel in the series, released by Game in a Bottle in 2009, and it opens with a hand-drawn story told on scraps of parchment. A wizard has spent decades hunting the Gem of Eternity, a stone said to grant eternal life and open gates to other worlds. A farseeing ritual has finally revealed an arcane vault, and the journey there runs across a yellowed map of battle sites. At each stop monsters crawl out along the road in numbered waves, and your only resource is mana, shown in a long blue bar across the top of the screen. It pays for every new gem and spell, so spending it well matters more than spending it fast.

Controls
Drag a gemPull a gem from the inventory grid on the right onto a tower or trap, or onto another gem to combine them
Create gem spellClick the spell button, then an inventory slot; lower rows make cheaper, weaker gems
Shift + clickCreate several gems in one go while the spell is selected
Mouse overHover a gem, tower or button to read its exact stats in a tooltip
Fast forwardArrow button in the top left corner speeds up the battle

How to play GemCraft Chapter 0: Gem of Eternity

  1. Click Play!, then New Game. Click through the story pages until the world map appears, and choose the battle site at the bottom of the map.
  2. Pick the Normal battle mode. The other modes on the ring stay locked until you win the field and gain wizard levels.
  3. Read the short guides, then drag each of your starting gems onto a tower beside the road.
  4. Monster waves arrive from the bar on the left. Kills add mana and score; use the extra mana to create new gems and fill empty sockets.
  5. Merge same-grade gems to climb grades. After the battle, spend points in Skills and use Save Game on the map so the wizard keeps his progress.

Tips

  • Place the first gem in the tower that covers the most road. A socket with a long straight in its range circle fires for far longer than one on a short bend.
  • Pure gems of one colour get small bonuses to damage, firing speed and range, so do not mix colours early without a reason.
  • A gem in a trap loses damage and range but strengthens its special effect, which makes traps the natural home for poison.
  • Gem bombs have their own uses: destroying beacons that help monsters, wrecking infested buildings or, dropped on a wave brick, summoning extra monsters.

Questions about GemCraft Chapter 0: Gem of Eternity

Is GemCraft Chapter 0 the first GemCraft game?

It is a prequel. It came out in 2009 after the original GemCraft and tells the story of an earlier quest for the Gem of Eternity.

Can I play it on a phone?

It needs dragging gems precisely and reading small tooltips, and Shift helps with crafting. It is built for a mouse on a computer.

How does combining work?

Drag one gem onto another, in the inventory or inside a tower. The result is a single gem of a higher grade with stronger stats.

Is there a save?

The world map has a Save Game button, and the title screen offers Continue Game. Saves live in the browser you played in, so use the same one next time.

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